Even so, it’s important to know the basics. In fact, The Command Zone dedicated an hour-long podcast with a Magic judge to talking about it. For example, if your opponent casts a card that gives a creature +2/+2 and you have a removal spell, you may choose to cast it before the original card resolves. Essentially, the stack allows an opportunity for your opponent to respond to a card or action before it happens. When you play cards in Magic, they go on the stack before resolving. In some cases, you’ll also perform a clean-up step where you discard down to the maximum hand size of seven cards. After your end step, you’ll pass the turn. End Step/Clean-up: Your end step is a final chance to take instant-speed actions for you and your opponent.Again, you can play lands and cast spells. Main Phase 2: This is your second main phase, which happens after combat.You can’t play cards or lands during this phase unless they’re instants. Combat: Combat is where you’ll declare attackers.Your main phase is when you can play lands and cast spells. Main Phase: This phase is where you’ll play the majority of your cards.Essentially, it’s the beginning of your turn you untap your lands, resolve any effects that trigger on your turn, and draw your card. Untap/Upkeep/Draw: These three can be lumped together.
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